In-field animations Fix
It's not really a bug since animations weren't programmed to have a z priority in map. I've made this little fix for that.
You'll see how the animations will have a z priority now and they will be behind some tiles (just like the characters)
I've tested it in Essentials V15 and V13. Please, let me know if you get an error.
How to install
Copy and paste the script above main.
You'll see how the animations will have a z priority now and they will be behind some tiles (just like the characters)
I've tested it in Essentials V15 and V13. Please, let me know if you get an error.
How to install
Copy and paste the script above main.